domingo, 22 de novembro de 2009

Resume

Marcel Vosylius Reis
Age: 29
Graz - Austria
Brazilian and Lithuanian
Site: www.animarcel.blogspot.com

OBJECTIVE

Producer position. Willing to relocate.

EDUCATION

UNIVERSIDADE ANHEMBI MORUMBI (LAUREATE INTERNATIONAL UNIVERSITIES)
2006 - 2011
Bachelor in Game Design

COURSES

SCRUM ALLIANCE
11/2015
Certified Scrum Master, License 000479701

FACULDADE MELIES DE TECNOLOGIA
2008 - 2009
Specializations in Cinema, 3D Animation, Modelling and Visual Effects (Voyage course)

AWARDS

#1 - BEST MOBILE APP - PRÊMIO VIVAREAL (DESTAQUES DO MERCADO IMOBILIÁRIO) 
June 2016
P&P VIRTUAL (HTTP://GOO.GL/L4QYGM)

FINALIST - BEST APP IN MOBILE MARKETING CATEGORY - 15º TELA VIVA MÓVEL April 2016

P&P VIRTUAL (HTTP://GOO.GL/OYZKIE)

QUALIFICATIONS

• Creative and open-minded;
• Agile / Scrum Framework;
• Kanban Methodology;
• Experience with Virtual Reality (Oculus Rift, HTC Vive, Samsung Gear VR, Cardboard)   and others interactive devices;
• Organized approach to problem solving and time-management;
• Able to work under tight deadlines;
• Knowledge of video game development processes, from concept to release;
• Outside of the box thinker and a technology enthusiast.

PROFESSIONAL EXPERIENCE


BONGFISH
PRODUCER
May 2017 - Present

PLAYMAGIC LTD - WWW.PLAY-MAGIC.NET
PRODUCER
October 2016 – May 2017


Management focuses on Virtual Reality games. I also worked with two mobile games.

 Creation of High Level Plan and sprint planning to propose a mobile VR game adaptation for an AAA studio (unannounced project);
 Planning and follow-up for another unannounced mobile game for a famous 3D Cartoon IP;
 Manage testers and localization for the Gumball Racing mobile game;
 Creation of backlog and sprints/milestones follow-ups;
 Milestones showcases for stakeholders and meetings;
 Scrum implementation

AGENCIA CIRCUS - WWW.CIRCUS.AG
PROJECT MANAGER / TECH ADVISOR
May 2016 –  October 2016

I managed digital projects (Sites, apps and interactive experiences) from concept to gold, focusing on development and LATAM localization.

 Define schedule, goals, priorities, tasks and budget;
 Stakeholders follow-up meetings;
 Propose new technologies for projects and clients.

8E7 MIDIAS INTERATIVAS - HTTP://WWW.8E7.COM.BR
CO-FOUNDER / PRODUCER / CREATIVE DIRECTOR
June 2012 - May 2016

I led a team of seven employees, developing creative and interactive experiences for
Games (iOS, Android and Windows), Virtual Reality, Augmented Reality, Apps and similar. This company was the first Brazilian company to develop a project for Oculus Rift (2013) and a VR App (2015) devices.

 PC VR Game - Time 2 Amaze (#1 Brazilian Oculus Rift Multiplayer Game, also used on the reality show "The Apprentice" in 2014);
 PC Game - Finger Kicks;
 Mobile Game – Gold Miner Evolution (Android and iOS);
 Planning, coordinating and supervising the development;
 Macro and micro management;
 Create and update game design documents;
 More than twenty interactive projects, including games, for private companies.

STUDIO NITRO - HTTP://WWW.NITROGLICERINA.TV
3D GENERALIST
February 2011 – June 2012

Creation of several 3D films for TV, Web and other platforms.

 Rigging and Animation;
 Modelling and Texturing.

FREELANCER
3D ANIMATOR
January 2009 – June 2012

I worked as an animator for the following companies:

 Children Films (Advertising);
 Cubo CC (Advertising);
 Vagalume Animation Studios (Advertising);
 Last Frame (Santos F.C - Advertising).

LANGUAGES

Portuguese - Native
English - Full professional proficiency
Spanish - Professional working proficiency

SOFTWARES AND ENGINES

MS Project, Teamwork, Jira (Basic), Microsoft Office Suite, 3D Max, Softimage, Maya,
Zbrush, Photoshop, Illustrator, Premiere, Unreal Engine, Unity.

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