tag:blogger.com,1999:blog-36195942175523149822024-02-20T05:35:28.364-08:00MARCEL VOSYLIUS.RESUMEMarcel Vosylius Reishttp://www.blogger.com/profile/02374553630670817916noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-3619594217552314982.post-66323064168907514212009-11-22T22:08:00.000-08:002017-10-22T13:22:29.709-07:00Resume<b>Marcel Vosylius Reis</b><br />
<b>Age:</b> 29<br />
<b>Graz - Austria</b><br />
<b>Brazilian and Lithuanian</b><br />
<b>Site: </b>www.animarcel.blogspot.com<br />
<b><br /></b> <b>OBJECTIVE</b><br />
<b><br /></b>Producer position. Willing to relocate.<br />
<br />
<b>EDUCATION</b><br />
<b><br /></b> <b>UNIVERSIDADE ANHEMBI MORUMBI (LAUREATE INTERNATIONAL UNIVERSITIES)</b><br />
2006 - 2011<br />
Bachelor in Game Design<br />
<b><br /></b> <b>COURSES</b><br />
<b><br /></b> <b>SCRUM ALLIANCE</b><br />
11/2015<br />
Certified Scrum Master, License 000479701<br />
<b><br /></b> <b>FACULDADE MELIES DE TECNOLOGIA</b><br />
2008 - 2009<br />
Specializations in Cinema, 3D Animation, Modelling and Visual Effects (Voyage course)<br />
<b><br /></b> <b>AWARDS</b><br />
<b><br /></b> <b>#1 - BEST MOBILE APP - PRÊMIO VIVAREAL (DESTAQUES DO MERCADO IMOBILIÁRIO) </b><br />
June 2016<br />
P&P VIRTUAL (HTTP://GOO.GL/L4QYGM)<br />
<br />
<b>FINALIST - BEST APP IN MOBILE MARKETING CATEGORY - 15º TELA VIVA MÓVEL </b>April 2016<br />
<br />
P&P VIRTUAL (HTTP://GOO.GL/OYZKIE)<br />
<b><br /></b> <b>QUALIFICATIONS</b><br />
<b><br /></b> • Creative and open-minded;<br />
• Agile / Scrum Framework;<br />
• Kanban Methodology;<br />
• Experience with Virtual Reality (Oculus Rift, HTC Vive, Samsung Gear VR, Cardboard) and others interactive devices;<br />
• Organized approach to problem solving and time-management;<br />
• Able to work under tight deadlines;<br />
• Knowledge of video game development processes, from concept to release;<br />
• Outside of the box thinker and a technology enthusiast.<br />
<b><br /></b> <b>PROFESSIONAL EXPERIENCE</b><br />
<b><br /></b>
<b><br /></b><u><b>BONGFISH</b></u><br />
<b>PRODUCER</b><br />
May 2017 - Present<br />
<br />
<u><b>PLAYMAGIC LTD - </b>WWW.PLAY-MAGIC.NET</u><br />
<b>PRODUCER</b><br />
October 2016 – May 2017<br />
<u><br /></u> <b></b><br />
Management focuses on Virtual Reality games. I also worked with two mobile games.<br />
<br />
Creation of High Level Plan and sprint planning to propose a mobile VR game adaptation for an AAA studio (unannounced project);<br />
Planning and follow-up for another unannounced mobile game for a famous 3D Cartoon IP;<br />
Manage testers and localization for the Gumball Racing mobile game;<br />
Creation of backlog and sprints/milestones follow-ups;<br />
Milestones showcases for stakeholders and meetings;<br />
Scrum implementation<br />
<b><u><br /></u></b> <u><b>AGENCIA CIRCUS - </b>WWW.CIRCUS.AG</u><br />
<b>PROJECT MANAGER / TECH ADVISOR</b><br />
May 2016 – October 2016<br />
<b><br /></b> I managed digital projects (Sites, apps and interactive experiences) from concept to gold, focusing on development and LATAM localization.<br />
<br />
Define schedule, goals, priorities, tasks and budget;<br />
Stakeholders follow-up meetings;<br />
Propose new technologies for projects and clients.<br />
<b><br /></b> <u><b>8E7 MIDIAS INTERATIVAS - </b>HTTP://WWW.8E7.COM.BR</u><br />
<b>CO-FOUNDER / PRODUCER / CREATIVE DIRECTOR</b><br />
June 2012 - May 2016<br />
<br />
I led a team of seven employees, developing creative and interactive experiences for<br />
Games (iOS, Android and Windows), Virtual Reality, Augmented Reality, Apps and similar. This company was the first Brazilian company to develop a project for Oculus Rift (2013) and a VR App (2015) devices.<br />
<br />
PC VR Game - Time 2 Amaze (#1 Brazilian Oculus Rift Multiplayer Game, also used on the reality show "The Apprentice" in 2014);<br />
PC Game - Finger Kicks;<br />
Mobile Game – Gold Miner Evolution (Android and iOS);<br />
Planning, coordinating and supervising the development;<br />
Macro and micro management;<br />
Create and update game design documents;<br />
More than twenty interactive projects, including games, for private companies.<br />
<u><br /></u> <u><b>STUDIO NITRO - </b>HTTP://WWW.NITROGLICERINA.TV</u><br />
<b>3D GENERALIST</b><br />
February 2011 – June 2012<br />
<br />
Creation of several 3D films for TV, Web and other platforms.<br />
<br />
Rigging and Animation;<br />
Modelling and Texturing.<br />
<b><br /></b> <b><u>FREELANCER</u></b><br />
<b>3D ANIMATOR</b><br />
January 2009 – June 2012<br />
<br />
I worked as an animator for the following companies:<br />
<br />
Children Films (Advertising);<br />
Cubo CC (Advertising);<br />
Vagalume Animation Studios (Advertising);<br />
Last Frame (Santos F.C - Advertising).<br />
<b><br /></b> <b>LANGUAGES</b><br />
<b><br /></b> Portuguese - Native<br />
English - Full professional proficiency<br />
Spanish - Professional working proficiency<br />
<b><br /></b> <b>SOFTWARES AND ENGINES</b><br />
<b><span style="font-weight: bold;"></span></b><br />
MS Project, Teamwork, Jira (Basic), Microsoft Office Suite, 3D Max, Softimage, Maya,<br />
Zbrush, Photoshop, Illustrator, Premiere, Unreal Engine, Unity.<br />
<br />Marcel Vosylius Reishttp://www.blogger.com/profile/02374553630670817916noreply@blogger.com0